When Is Warzone Getting A New Map
Raven Software has released the Warzone Pacific Flavour one Update, version 1.48, for Phone call of Duty: Warzone on December 7, which brings the new Caldera map to Warzone, Vanguard integration, new Battle Pass, and much more than.
Season 1 of Warzone Pacific includes the all new Caldera map, which takes place on a Pacific Isle, full integration with Call of Duty: Vanguard, the Season one Boxing Pass, with 100 fresh tiers, issues fixes, updates, and more to the game.
- Read More: Warzone & Vanguard Season one Battle Pass: All rewards & Tiers
Raven Software has now posted the patch notes for the new update. The new update goesalive on December seven at 9PM PT / December 8 at 12AM ET / 5AM Great britain on all platforms.
Following the update, Caldera map will be available for Vanguard owners starting December 8 at 9AM PT / 12PM ET / 5PM Great britain. Caldera is available for costless for everyone Dec ix at 9AM PT / 12PM ET / 5PM UK.
Call of Duty: Vanguard's Flavour one update went live Dec 6 at 9PM PT with patch notes available.
The patch notes and information beneath are only applicable to Telephone call of Duty: Warzone Pacific.
Warzone Pacific Flavour 1 Update Patch Notes
Anti-Cheat
RICOCHET Anti-Crook™ is already alive across Call of Duty®: Vanguard and Call of Duty: Warzone™ with server-side updates and other backend elements to combat cheating.
With the launch of Call of Duty: Warzone Pacific tomorrow, #TeamRICOCHET continues its new anti-crook security initiative with the rollout of an internally adult PC kernel-level driver for Warzone, which will actuate first in the Asia-Pacific region before expanding worldwide.
For a deeper look at the work from #TeamRICOCHET, check out the Anti-Cheat™ Progress Written report here.
Playlist
For regular updates nearly the Playlist and other Scheduled Events, check out the defended Warzone Trello Board.
Battle Laissez passer
The Season One Battle Pass for Vanguard and Warzone is set to offering a new standard in value, both within the costless Battle Pass System and the total Boxing Pass containing all 100 Tiers. During Flavor 1, you tin can earn plenty past just playing the game, and yous'll go even more value by picking up the total Battle Pass.
Those who want to get access to all 100 Tiers of the Battle Pass — and exercise and then with a head start — have another reason to choice up the Battle Pass Package: the Legendary "Battleprepped" Operator Pare for sharpshooter Polina Petrova.
Events
24-Hour Exclusive Early Access
Starting on December 8th, anyone who has purchased Call of Duty: Vanguard (and plays at least i Multiplayer friction match) will be able to participate in a 24-hour Caldera sectional access outcome in Warzone Pacific.
Modes
Vanguard Royale
We've created a brand new Battle Royale feel, true to the spirit of Vanguard.
This new mode will focus on a few key pillars:
- Dogfighting Planes & Anti-Air Gainsay
- Jump into Fighter Planes to pelting downward hurting on foes or caput for the Anti-Aircraft Guns to shoot them out of the skies.
- Jump into Fighter Planes to pelting downward hurting on foes or caput for the Anti-Aircraft Guns to shoot them out of the skies.
- Core Vanguard Experience
- Players volition play with a WWII-era ruleset, having access to Vanguard-simply themed Weapons, Operators, Vehicles, Killstreaks, and more. This ruleset will extend to custom Player Loadouts.
- Players volition play with a WWII-era ruleset, having access to Vanguard-simply themed Weapons, Operators, Vehicles, Killstreaks, and more. This ruleset will extend to custom Player Loadouts.
- New Ecology Hazards
- Bombing Runs will occur throughout each game at random at any given time.
- These volition be announced and appear on the Tac Map as a ruby circle, so eyes to the skies!
- These volition be announced and appear on the Tac Map as a ruby circle, so eyes to the skies!
- Bombing Runs will occur throughout each game at random at any given time.
In add-on to the above, a number of changes should be expected, including but not express to:
- Larger Initial Circumvolve
- The radii and times for Circle collapses have been rebalanced to adapt dogfighting further into the mid-belatedly game. The overall game length remains the same as Battle Royale.
- The radii and times for Circle collapses have been rebalanced to adapt dogfighting further into the mid-belatedly game. The overall game length remains the same as Battle Royale.
- Public Events
- The new Public Consequence construction is as follows:
- Circle 1
- Weapon Crates or Cash Drops
- Circle two
- Loadout Drops
- Circle iii
- Burn Sale
- Circle 4
- Weapon Crates or Cash Drops (Loftier Probability)
- Resurgence or Jailbreak or Loadout Drops (Low Probability)
- Circle 5
- Restock
- Circle 6
- Loadout Drops
- Circumvolve 7 & 8
- Public Events conclude, you're on your own!
- Circle 1
- The new Public Consequence construction is as follows:
Inspired by the positive reception of Operation: Flashback, the team wanted to bring these Public Events beyond to Vanguard Royale. We also heard the feedback that Players yet wanted to feel a sense of strategy and mastery, so we have fabricated some key changes to remove the haphazardness of Public Events in this way.
- Buy Stations (Vanguard Royale)
- Loadout Markers will be available for purchase after the Loadout Driblet Public Consequence.
- UAV'southward will not be available from Buy Stations in this mode but can exist acquired as Contract rewards.
Beneath is a list of all of the gameplay elements that are either included or excluded based on our WWII-era ruleset:
And equally a special treat, nosotros're offering Players a chance to earn unique limited-time rewards including an Keepsake and Calling Card.
Vanguard Resurgence
With thanks to our friends at Beenox, the beloved Resurgence gameplay experience drops into the Pacific! This manner is tailored to a selection of hand-picked POI's on the new Caldera map. With a max Actor count of 48, this mode will follow the same WWII-era ruleset designed for Vanguard Royale, but with the gameplay that Players take come to know and love from Rebirth Island.
This mode is a corking way for players onetime and new alike to acquire the new POI'due south on the Caldera, with Rebirth Resurgence returning to the Playlist rotation on December 16th.
Battle Royale
The greatest Phone call of Duty sandbox always! In this version of Caldera, anything goes. Admission Vehicles, Weapons, Operators, Killstreaks, new Contracts, new Public Events and more from every timeline!
Whilst the overall game time for Battle Royale remains aligned with the Verdansk feel, nosotros have used our learnings and findings from the past two years of Warzone development to refine the circle speeds to better reflect the size and topography of Caldera, with slower Circumvolve endmost speeds just a faster time between Circles to give players more than fourth dimension to traverse the tiptop!
Plunder
Information technology wouldn't be Warzone without there being big money on the line, with a Plunder experience built for the Caldera lining upwards on day one including all Vehicles, Weapons, Operators, Killstreaks, new Contracts and more from every timeline!
Map
Give thanks you to all of our peers who helped bring Caldera to life… special shoutout to Sledgehammer Games, Beenox, Toys for Bob, and High Moon Studios.
New Map: Caldera
Caldera comprises 15 huge, distinct areas to explore and fight across once Operation Vulcan begins. There are also hundreds of lesser points of interest to investigate and use to your tactical advantage.
New Regions:
- Arsenal
- Docks
- Runway
- Ruins
- Mines
- Top
- Beachhead
- Hamlet
- Lagoon
- Airfield
- Fields
- Sub Pen
- Power Constitute
- Capital
- Resort
For a full breakdown of each new region, check out the Caldera Introduction blog here.
New Gulag
Created by our friends at High Moon Studios, this new Gulag feel is ready deep within the mines of Caldera. Using all the learnings developed from the many Gulags that have been designed since Warzone launched in 2020, the team focused on both equality of the gainsay feel. Let's not forget virtually the all-important spectator feel too – that is, if multiple of your Squad have been unfortunate enough to take been eliminated at once!
Rebirth Island
Rebirth Island will remain available to all Warzone players, whether or non they own Vanguard, during the initial 24 hour exclusive access menstruation.
The map will then be removed from the Playlist until it returns on Dec 16th with the Week 2 Playlist update.
General
With the launch of Season 1, all Warzone players can gain admission to everything that Vanguard brought to the arsenal and billet including merely non limited to:
- Over 40 New Weapons
- Over a dozen New Operators
- New Prestige, Calling Cards, Emblems, and More
At the kickoff of this flavor, cross-progression between Vanguard and Warzone will be enabled, assuasive yous to rank up through Seasonal Prestige and unlock new content through the Battle Laissez passer and Challenges.
New Onboarding Tutorial
Developed past our friends at Toys for Bob, we take a make new Tutorial fix for Players who are fresh to Warzone. This tutorial will take yous into the heart of Caldera and teach you lot everything you demand to know for survival.
Gameplay
Flavour One comes with more than than but a shiny new map – including a slew of brand new features and of import changes to features you lot've familiarized yourself with already.
New Vehicles
- Fighter Plane
- Rain downwards destruction and reign supreme with the Fighter Plane. This versatile ii-seater vehicle provides as much gainsay support with its front-mounted weapon systems as it does squad support—via sonar ability that pings enemy troop locations as well as legendary crates.
- Utility Truck
- With room for two in the forepart and however-many-you-tin can-fit in the back, the Utility Truck is a powerhouse cargo and transport vehicle that shakes off incoming fire while plowing through whatever terrain stupid enough to make it its way. Additional variant swaps cargo space for high-powered AA attachment so you lot can dominion the skies and the basis.
- Squad Transport
- Active turns and a frame built to take penalisation make the Team Send ideal for relocating up to four Operators beyond the battlefield. Best-in-form break devours off-road obstacles for breakfast, and a ripping meridian speed means plenty of dust for your enemies to eat.
New Contracts
Three new types of Contract will spawn in Caldera including:
- [TOP SECRET]
- A Contract is selected at random only with significantly increased rewards. Who knows what yous're gonna get?
- Big Game Bounty
- Time to hunt down an enemy Operator with an impressive elimination count – bold y'all're confident plenty to chance it!
- Rules:
- Will only prove on the Tac Map at the end of the 1st Circumvolve.
- Will not select the aforementioned target multiple times in a row.
- Supply Driblet
- A valuable Supply Driblet crate will drop into the map that merely your team has the coordinates to… but be careful, other teams can run across the greenish smoke and effort to steal it!
New Public Events
- Restock
- All supply boxes on the map volition close again and refresh their loot.
- Resurgence
- For a short duration, the Resurgence effect volition allow Players to respawn and then long as a teammate is boots on the ground.
- Greenbacks Drop
- The well known Plunder Cash Drops will begin to spawn.
- Heavy Weapons Crate
- New and highly desirable Weapons can be obtained from these crates.
New Tac Map
- We've brought you a new look to compliment the beauty of a 1940s Caldera!
- Players are at present able to ping on the Tac Map after beingness eliminated or while in the Gulag.
New Mechanics
- Flight
- Players are at present able to operate the Fighter Plane. Take to the skies! But don't become too comfy.
- Players are at present able to operate the Fighter Plane. Take to the skies! But don't become too comfy.
- Anti-Shipping Gun
- Fixed to the footing or mounted on the back of a Utility Truck, apply this heavy duty Weaponry to articulate the skies of those pesky planes.
- Fixed to the footing or mounted on the back of a Utility Truck, apply this heavy duty Weaponry to articulate the skies of those pesky planes.
- Gasoline Can
- Choice them upwards, ignite them, throw them, send them upwardly an ascender, set upwards a trap, shoot at them on the ground or in someone's hands (you determine). These new piffling toys will explode, causing damage and releasing a not-toxic smoke to blind your enemies.
- Choice them upwards, ignite them, throw them, send them upwardly an ascender, set upwards a trap, shoot at them on the ground or in someone's hands (you determine). These new piffling toys will explode, causing damage and releasing a not-toxic smoke to blind your enemies.
- Shallow Water
- Molotov Cocktails and Thermites that are thrown into water will now behave similarly to Smoke Grenades.
- The Tracer Perk effect will be enabled for Players in water that reaches their ankles.
- The Cold Blooded Perk effect volition be enabled for Players in water that reaches their knees.
- Players are unable to lie prone in knee joint-deep water.
Gameplay Adjustments
- The Stopping Power Field Upgrade has been removed from loot.
- The Gulag volition now allow the victor to redeploy with the Weapon(s) and equipment that remain at the end of the duel.
- Purchase Station
- UAVs at present toll $vi,000, up from $4,000 when available.
- UAVs at present toll $vi,000, up from $4,000 when available.
- Loadout Drop Markers
- These can simply be purchased at Purchase Stations later on the first free Loadout Drop Public Consequence has taken identify.
- This change just affects Vanguard Royale and Battle Royale.
- Dead Silence
- This Field Upgrade volition now refresh on the first kill only, with reduced drop rates plant in loot.
We will continue to monitor the strength of this Field Upgrade over the season.
- Melee Damage
- Melee and non-Melee Weapons will now require at least three hits to achieve Melee Finisher damage.
- Melee and non-Melee Weapons will now require at least three hits to achieve Melee Finisher damage.
- Lethal Equipment
- Claymore
- Damage increased to 200, up from 150
- Damage increased to 200, up from 150
- Frag Grenade
- Damage increased to 112/225, up from lxx/140
- Damage increased to 112/225, up from lxx/140
- Molotov Cocktail
- Damage per tick increased to 21|36|43, upwardly from 15|25|30
- Duration increased to ~12.v seconds, upward from ~6.5 seconds
- Proximity Mine
- Damage increased to 225, up from 200
- Damage increased to 225, up from 200
- Semtex
- Damage increased to 74/150, up from 70/140
- Damage increased to 74/150, up from 70/140
- Throwing Knife
- Damage increased to 250, upward from 200, on hits to Upper Body and Headshots
- Claymore
Lethal Equipment has been revised to pack a heavier punch. This rest pass should provide more versatility and provide more impactful hits for Players not at max plates. With this change if a lethal did not down a actor with full plates it still will not. However, it will now be a critical hit to players with little or no plates (the exception beingness the throwing pocketknife).
- Tactical Equipment
- Decoy Grenade
- Volition now fire prophylactic bullets with a run a risk to hit nearby enemies dealing 1 point of damage
- Volition now fire prophylactic bullets with a run a risk to hit nearby enemies dealing 1 point of damage
- Heartbeat Sensor
- Pulse time increased to 6 seconds, up from 3 seconds
- Pulse time increased to 6 seconds, up from 3 seconds
- Snapshot Grenade
- Detection radius increased to 28 meters, upward from 14 meters
- Detection radius increased to 28 meters, upward from 14 meters
- Stim
- Will additionally utilise a 3 second boost that increases move, slide, and sprint speed
- Will additionally utilise a 3 second boost that increases move, slide, and sprint speed
- Stun Grenade
- Stun duration decreased to 2.v/iv.5 seconds, downwardly from 4.7/5.v seconds
- Decoy Grenade
With these changes, our goal is to provide Players with a range of viable Tactical Equipment to choose from, rather than feeling disadvantaged for exploring outside of the commonly accepted choices – notably Stuns, Heartbeat Sensor, and Flash Grenades.
- Gas Mask
- The Gas Mask animation will now wait for reloading, Armor Plate insertion, or Grenade throwing animations to complete.
We know that the Gas Mask is a crucial tool for survival but at times it can also exist detrimental. This change is intended to maintain Player agency and provide more command around the mask, while nonetheless giving players already inside the circle the tactical edge.
UI, UX, More
We're introducing a revamped Settings menu layout inspired by Vanguard, including the following updates:
- Reordering of the bachelor Options
- A new Interface tab that now hosts the preexisting Accessibility and HUD options
- Graphics options have been carve up into two tabs:
- Display
- Quality
- Improver of the following options:
- Min/Max Input Deadzone per Stick
- Left Stick Min Input Deadzone
- Right Stick Min Input Deadzone
- Left Stick Max Input Deadzone
- Correct Stick Max Input Deadzone
- Min/Max Input Deadzone per Stick
- Walk Keybind & Speed Setting
- Role player can assign a key to the new Walk option
- Customize the speed at which the Walk key makes yous move
- Custom Sensitivity Per Zoom
- Players can now customize their sensitivity per ADS Sens. Multiplier type
Known Issues
For a list of known #Warzone problems, please check out our dedicated Trello Board.
Weapons
New Weapons (Launch)
» Attack Rifle «
- AS44 (VG)
- Fast firing full-machine set on rifle ideal for close to mid-range engagements.
- Fast firing full-machine set on rifle ideal for close to mid-range engagements.
- Assault Rifle Hotel (VG)
- Loftier-accuracy and low-recoil allow this assault rifle precision at longer ranges.
- Loftier-accuracy and low-recoil allow this assault rifle precision at longer ranges.
- Assault Burglarize Charlie (VG)
- High-caliber full-car with accuracy for long distance engagements.
- High-caliber full-car with accuracy for long distance engagements.
- Cooper Carbine (VG)
- This short range AR is easy to command with a fast burn down rate.
- Available via the Flavor One Boxing Pass.
- Set on Rifle Bravo (VG)
- 4-round outburst rifle, authentic at medium to long range.
- 4-round outburst rifle, authentic at medium to long range.
- NZ-41 (VG)
- Full-auto assault rifle with very authentic initial fire. Recoil becomes difficult to control with sustained burn.
- Full-auto assault rifle with very authentic initial fire. Recoil becomes difficult to control with sustained burn.
- Assault Rifle Alpha (VG)
- Versatile assail rifle adaptable to any situation.
- Versatile assail rifle adaptable to any situation.
- Volkssturmgewehr (VG)
- Quick and mobile total-auto assault rifle. Ideal for pushing enemy positions at brusque to medium range.
- Quick and mobile total-auto assault rifle. Ideal for pushing enemy positions at brusque to medium range.
» Handgun «
- 1911 (VG)
- Versatile semi-automatic pistol accurate at close and medium range.
- Versatile semi-automatic pistol accurate at close and medium range.
- Klauser (VG)
- Steady high-caliber semi-automatic pistol more effective at range than other pistols.
- Steady high-caliber semi-automatic pistol more effective at range than other pistols.
- Auto Pistol (VG)
- Very fast firing fully-automatic pistol. Effective at close range.
- Very fast firing fully-automatic pistol. Effective at close range.
- RATT (VG)
- Fast-firing semi-automatic pistol. Effective at close range.
- Fast-firing semi-automatic pistol. Effective at close range.
- Acme Break (VG)
- High-caliber revolver effective out to medium range.
- High-caliber revolver effective out to medium range.
» Launcher «
- M1 Bazooka (VG)
- Shoulder-fired launcher firing 60mm explosive rockets. Highly effective confronting vehicles.
- Shoulder-fired launcher firing 60mm explosive rockets. Highly effective confronting vehicles.
- MK11 Launcher (VG)
- Repurposed launcher firing 2-inch mortars. Very constructive confronting infantry.
- Repurposed launcher firing 2-inch mortars. Very constructive confronting infantry.
- Panzerfaust (VG)
- Disposable launcher firing a shaped accuse warhead. Effective against vehicles and infantry.
- Disposable launcher firing a shaped accuse warhead. Effective against vehicles and infantry.
- Panzerschreck (VG)
- Shoulder-fired launcher firing 88mm explosive rockets. Highly constructive against vehicles.
- Shoulder-fired launcher firing 88mm explosive rockets. Highly constructive against vehicles.
» Light Machine Gun «
- Light Machine Gun Charlie (VG)
- Full-automobile LMG with accurate initial fire. Recoil becomes difficult to command with sustained burn.
- Full-automobile LMG with accurate initial fire. Recoil becomes difficult to command with sustained burn.
- DP27 (VG)
- Versatile LMG capable of full-auto accurateness upwardly to medium range and accurate in burst at long range.
- Versatile LMG capable of full-auto accurateness upwardly to medium range and accurate in burst at long range.
- MG42 (VG)
- Extreme rate-of-fire LMG able to suppress enemy forces at medium range.
- Extreme rate-of-fire LMG able to suppress enemy forces at medium range.
- Blazon 11 (VG)
- Lighter LMG offers additional maneuverability to reposition during boxing.
- Lighter LMG offers additional maneuverability to reposition during boxing.
» Melee «
- Gainsay Shield (VG)
- Improvised armored shield. Impenetrable to ballistics and resistant to about explosives.
- Improvised armored shield. Impenetrable to ballistics and resistant to about explosives.
- FS Fighting Pocketknife (VG)
- Commando fighting pocketknife. Effective at surprise attacks or in close-quarters fighting.
- Commando fighting pocketknife. Effective at surprise attacks or in close-quarters fighting.
- Sawtooth (VG)
- A lodge crafted from the jaws of the ocean's most fearsome predator.
- Available via the Season One Battle Pass.
» Shotgun «
- Combat Shotgun (VG)
- Pump-action shotgun offering additional effective range.
- Pump-action shotgun offering additional effective range.
- Double Butt (VG)
- Suspension-action shotgun with a fast rate-of-burn down. Effective at close range.
- Suspension-action shotgun with a fast rate-of-burn down. Effective at close range.
- Einhorn Revolving (VG)
- Prototype shotgun with a revolving cylinder. Effective at close range.
- Prototype shotgun with a revolving cylinder. Effective at close range.
- Gracey Motorcar (VG)
- Semi-auto shotgun with a very fast rate-of-fire. Effective at very close range.
- Semi-auto shotgun with a very fast rate-of-fire. Effective at very close range.
» Sniper Rifle «
- iii-Line Rifle (VG)
- Heavier bolt-action rifle offers increased stability. Immediately lethal most anywhere on the body.
- Heavier bolt-action rifle offers increased stability. Immediately lethal most anywhere on the body.
- Gorenko Anti-Tank Rifle (VG)
- Heavy semi-automatic anti-tank rifle with devastating performance against infantry and vehicles akin.
- Available via the Season I Battle Pass.
- Kar98k (VG)
- Versatile bolt-activeness rifle. Immediately lethal to the torso and caput.
- Versatile bolt-activeness rifle. Immediately lethal to the torso and caput.
- Type 99 (VG)
- Lighter commodities-activeness burglarize offers additional maneuverability. Immediately lethal to the upper trunk and head.
- Lighter commodities-activeness burglarize offers additional maneuverability. Immediately lethal to the upper trunk and head.
» Submachine Gun «
- M1912 (VG)
- High rate-of-burn down SMG with high ammo capacity. Platonic for close range engagements.
- High rate-of-burn down SMG with high ammo capacity. Platonic for close range engagements.
- Submachine Gun Charlie (VG)
- Workhorse SMG suited to all short to medium range engagements.
- Workhorse SMG suited to all short to medium range engagements.
- Owen (VG)
- Loftier-quotient full-auto SMG with accurateness for medium ranges.
- Loftier-quotient full-auto SMG with accurateness for medium ranges.
- PPSh-41 (VG)
- Incredibly fast firing SMG that eliminates shut range threats chop-chop.
- Incredibly fast firing SMG that eliminates shut range threats chop-chop.
- Sten (VG)
- High-mobility full-car SMG ideal for flanking enemy positions.
- High-mobility full-car SMG ideal for flanking enemy positions.
- Blazon 100 (VG)
- High-accurateness and low recoil SMG offering additional effective range.
- High-accurateness and low recoil SMG offering additional effective range.
» Tactical Rifle «
- G-43 (VG)
- High rate-of-fire semi-automatic burglarize most constructive at medium range.
- High rate-of-fire semi-automatic burglarize most constructive at medium range.
- M1 Garand (VG)
- Versatile rifle offer effective accuracy and stopping power at all ranges.
- Versatile rifle offer effective accuracy and stopping power at all ranges.
- SVT-40 (VG)
- Loftier-caliber semi-automated boxing rifle. Especially effective with headshots.
- Loftier-caliber semi-automated boxing rifle. Especially effective with headshots.
New Weapons (In-Season)
» Melee «
- Katana (VG)
- A single-edged Japanese longsword. Deadly in shut quarters gainsay.
- Available later in Season Ane via Store Bundle.
New Unlock Challenge Missions (BOCW)
- Grav: Assault Rifle (BOCW)
- Using Assault Rifles, kill iii enemies who are at a lower elevation in 15 unlike completed matches.
- Using Assault Rifles, kill iii enemies who are at a lower elevation in 15 unlike completed matches.
- .410 Ironhide: Shotgun (BOCW)
- Using Shotguns, go 2 Point Blank kills in 15 different completed matches.
- Using Shotguns, go 2 Point Blank kills in 15 different completed matches.
Weapon Adjustments
Please be aware that a balance update will be released soon later launch that will include considerable changes across Weapons from all 3 Capacity (MW/BOCW/VG). More information about this update volition be made available via our social channels and Trello lath.
» Melee «
- Ballistic Knife (BOCW)
- Melee damage decreased to 90, down from 135
- Melee damage decreased to 90, down from 135
- Boxing Axe (BOCW)
- Damage decreased to 135, down from 175
- Damage decreased to 135, down from 175
- Cane (BOCW)
- Impairment decreased to 135, downwardly from 150
- Impairment decreased to 135, downwardly from 150
- Kali Sticks (MW)
- Damage decreased to 65, downwardly from xc
- Lunge Distance decreased by 7.7%
- Melee Finisher now requires 4 hits, up from 2
- Note:These changes also touch MW Multiplayer
- Mace (BOCW)
- Harm decreased to 135, down from 150
- Harm decreased to 135, down from 150
- Sai (BOCW)
- Damage decreased to 70, down from 135
- Damage decreased to 70, down from 135
- Lunge Distance decreased 7.seven%
- Melee Finisher now requires iv hits, upwardly from 2
Operators
New Operators
- Francis "Kai" Lanakila: Southward.O.T.F. Trident (Launch)
- Automatically unlocked at Tier 0 with purchase of the Flavor One Battle Laissez passer.
- Automatically unlocked at Tier 0 with purchase of the Flavor One Battle Laissez passer.
- Lewis Howard: S.O.T.F. Trident (In-Season)
- Acquire Lewis via featured Bundles, set for launch during Flavour One.
- Acquire Lewis via featured Bundles, set for launch during Flavour One.
- Isabella Rosario Dulnuan Reyes: S.O.T.F. Trident (In-Season)
- Acquire Isabella via featured Bundles, set for launch during Flavor One.
- Acquire Isabella via featured Bundles, set for launch during Flavor One.
NOTE:Those who have all three members of Trident and level them up to 20 volition get special golden-trimmed outfits, as well as some incredibly badass Platinum Operator Skins if they maxed out all 12 Operators from the other four Job Forces.
Prestige
At the commencement of Season One, your Season Level will refresh to Level 1 and your progress will resume from the highest Prestige Level y'all achieved previously — three, if you reached the pinnacle level during the pre-season.
Starting with Flavour I, every 10 levels within Prestige offers a new Zombies and a Multiplayer / Warzone Pacific Challenge to complete for XP and a Calling Carte. Complete all 20 within a seasonal gear up for that game mode to unlock an incredible animated Calling Card that shows off your aristocracy abilities.
This season offers four additional Prestiges to reach beyond the starting time 200 levels, as well as a new Weapon Blueprint:
- Level l
- New Prestige
- Emblem
- Weapon Blueprint
- Battle Pass Tier Skip
- Level 100
- New Prestige
- Keepsake
- Battle Pass Tier Skip
- Level 150
- New Prestige
- Emblem
- Battle Pass Tier Skip
- Level 190
- All Season Challenges Available
- All Season Challenges Available
- Level 200
- New Prestige
- Keepsake
- Battle Pass Tier Skip
- Master Prestige Calling Menu
- Levels 250–i,000
- Ability to earn additional Prestige Levels, if they were not reached during the pre-flavor.
Annotation: Your Prestige-leveling journey is synchronized between Vanguard and Warzone Pacific, meaning you can progress through Season Levels and increase your Prestige Level by earning XP in either game!
Downloads
The Season One update will have a download size of approximately twoscore GB for those who ain the free-to-play console version of Warzone and are currently on the latest updates.
Warzone Update Sizes
- PlayStation 5:
- 44.vii GB
- 44.vii GB
- PlayStation 4:
- 44.vii GB
- 44.vii GB
- Xbox I Series X / S:
- 41.ii GB
- 41.ii GB
- Xbox One:
- 41.2 GB
- 41.2 GB
- PC:
- 37.viii GB (Warzone Merely)
- 69.i GB (Warzone and Modern Warfare®)
NOTES:
- PC users will also need 8 GB of additional infinite on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is non an additional download.
- Remember, the Vanguard download is non necessary if yous are simply playing Warzone, and vice versa.
- Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed.
SOURCE: Raven Software
When Is Warzone Getting A New Map,
Source: https://charlieintel.com/warzone-pacific-patch-notes/125067/
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